Kerkythea 1.3.04

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Описание

Kerkythea is a stand alone rendering engine.Supported 3D File Formats: • 3DS Format • OBJ Format • XML (internal) Format • SIA (Silo) Format (partially supported) Supported Image Formats: • All supported by FreeImage library • [JPG, BMP, PNG, TGA, HDR included] Supported Materials: • Matte • Perfect Reflections/Refractions • Blurry Reflections/Refractions • Translucency • Dielectric Material • Phong Material • Ward Anisotropic Material • Lafortune Material • Thin Glass Material • Anisotropic Ashikhmin Material • Layered Material (additive combination of the above) Supported Shapes: • Triangulated Meshes • Spheres • Planes Supported Lights: • Point Omni • Point Spot • Point Diffuse • Area Diffuse • Soft-Shadow • Ambient Lighting • Sky Lighting • [Physical Sky, SkySphere Bitmap (Normal or HDRI)] Supported Textures: • Constant Colors • Bitmaps (Normal and HDRI) • Procedurals • [Perlin Noise, Marble, Wood, Wave, Checker] • Any Weighted or Multiplicative Combination Supported Features: • Bump Mapping • Normal Mapping • Clip Mapping • Bevel Mapping (an innovative KT feature!) • Edge Outlining • Depth of Field • Fog • Isotropic Volume Scattering • Faked Caustics • Faced Translucency • Dispersion • Antialiasing • [3x3 extra rays, 3x3 stratified iterative, texture filtering] Supported Camera Types: • Planar Projection • [Pinhole, Thin Lens] • Cylindrical Pinhole • Spherical Pinhole Supported Rendering Techniques: • Classic Ray Tracing • Path Tracing (Kajiya) • Bidirectional Path Tracing (Veach & Guibas) • Photon Mapping (Jensen) • [mesh maps, photon maps, final gathering, irradiance caching, caustics] • Diffuse Interreflection (Ward) • Depth Rendering Application Environment: • OpenGL Real-Time Viewer • Material Editor • Easy Rendering Customization • Sun/Sky Customization • Script System • All of the above integrated in a compact application! :) • certain features may be absent on some of the rendering techniques Changes Log: • Fixed Fresnel attenuation for specular/transmitted lobe (matte/phong material). • Added Ashikhmin material. • Obj file import parameter addition "Group by Material"; by default the importer will merge all meshes with same material. • Ability to preview original model in material editor. • Added progress bar when building previews in material library. • Added Lafortune material sampling (still importance sampling is missing). • Correction of tone mapping in auto image saving for progressive renderings. • Added dispersion with bidirectional path tracing. • Changed dispersion factor to correspond to standard Abbe number. • Re-assigned toggle of wireframe/solid OpenGL view from Т‘SТ‘ to Т‘VТ‘. • Fixed cylindrical/spherical projection (bug shown in bipt). • Many small bug fixes! Download the Linux version.

Информация о программе

  • Категория: CAD
  • Разработчик: Kerkythea 1.3.04
  • ОС: Windows (All), Linux
  • Размер: 2 КБ
  • Скачиваний: 0
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